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| '''Bob Long''' is an American professional paintball player, team captain, coach, equipment designer and entrepreneur. He is best known for captaining the original '''[[Ironmen (paintball team)|Ironmen]]''' tournament team, developing the '''[[Bob Long Intimidator]]''' electronic paintball marker, and establishing the equipment business commonly known as '''[[Bob Long Technologies]]''' or '''BLAST''' (Bob Long's Assassins Sports Technology).[1][2] | | '''Bob Long''', also known as '''Bobby Long''', is an American former professional [[paintball]] player, team captain, coach and paintball equipment businessman. He is best known for captaining the original [[Ironmen (paintball team)|Ironmen]], leading several later professional teams and establishing the equipment business commonly known as [[Bob Long Technologies]] or BLAST.[1][2] |
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| Long was one of the leading figures in American tournament paintball during the late 1980s and 1990s. As captain of the Northern California Ironmen, he helped establish the team as a major force in professional competition and became particularly associated with tactical planning and on-field leadership.[1][3] | | Long competed professionally from the late 1980s into the 2000s. His career spanned woodland tournament paintball, ten-player competition, [[Hyperball]], inflatable-bunker competition and [[X-Ball]]. He was also associated with the development and promotion of markers including the [[Bob Long Defiant|Defiant]] and [[Bob Long Intimidator|Intimidator]].[2][3] |
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| He subsequently competed with and managed teams including '''Bob Long's Ironmen''', '''[[Oakland Assassins]]''' and '''[[Bob Long's Blast]]'''. His competitive career spanned the transition from woodland tournaments to [[Hyperball]], [[Speedball]] and modern inflatable-bunker competition.[3][4]
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| Outside tournament competition, Long developed custom [[Autococker]] equipment before introducing the electronic '''Intimidator''' around 2000. His company subsequently manufactured the Defiant, Marq, Victory, G6R, Insight, Onslaught and MVP, among other paintball markers.[2][5]
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| In late 2016, members of [[San Diego Dynasty]] and team manager [[Eric Crandall]] established [[Field One Paintball]], acquiring assets and designs from Long's equipment business. The new company publicly announced the arrangement in January 2017.[6][7]
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| Long was inducted into the '''Iconic Paintball Hall of Icons''' in 2022.[3]
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| {| class="wikitable"
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| |+ Bob Long
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| |- | |
| ! Name
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| | Bob Long
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| |-
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| ! Also known as
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| | Bobby Long
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| |-
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| ! Nationality
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| | American
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| |-
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| ! Occupation
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| | Professional paintball player, team captain, coach, equipment designer, entrepreneur
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| |-
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| ! Known for
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| | Original Ironmen; Bob Long Technologies; Intimidator
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| |-
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| ! Playing career
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| | Late 1980s–mid-2000s
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| |-
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| ! Associated teams
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| | [[Ironmen (paintball team)|Ironmen]], Bob Long's Ironmen, [[Oakland Assassins]], [[Bob Long's Blast]]
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| |-
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| ! Company
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| | [[Bob Long Technologies]] (BLAST)
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| |-
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| ! Notable markers
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| | Intimidator, Defiant, Marq, Victory, G6R, Insight, Onslaught, MVP | |
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| ! Associated organisations
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| | [[National Professional Paintball League]], [[Paintball Sports Promotions]], [[National Xball League]], [[Field One Paintball]]
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| |-
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| ! Recognition
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| | Iconic Paintball Hall of Icons, 2022
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| |-
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| ! Country
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| | United States
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| |}
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| == Early involvement in paintball == | | == Early involvement in paintball == |
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| === Northern California paintball ===
| | Before becoming involved in paintball, Long owned an archery shop and competed as a professional bowhunter. In a 1994 interview, he said he had hunted professionally for five years with sponsorship from the Coleman Corporation.[1] |
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| Long became involved in competitive paintball during the sport's early development in Northern California.
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| During the mid-1980s, he joined a group of players that included ironworkers and their friends from the San Francisco Bay Area.[1]
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| The group developed into the '''Ironmen''', one of the most successful early American tournament teams.
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| Long became the team's captain. | |
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| The Ironmen competed during a period when tournament paintball was primarily played on natural-terrain woodland fields.
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| === Formation of the Ironmen ===
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| The original Ironmen emerged from Northern California's early competitive paintball community.
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| Its roster included players who subsequently became important figures in the sport.
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| Historical accounts identify members including:
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| * Bob Long
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| * Shane Pestana
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| * Marty Bush
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| * Dave Youngblood
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| Other players joined and departed during the team's development.
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| The original Ironmen should be distinguished from later organisations and rosters that competed under the Ironmen name.
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| === Team captain ===
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| Long became particularly associated with the tactical organisation of the Ironmen.
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| He directed players during games and developed strategies based on field layout, opponent positioning and available cover.
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| Historical accounts describe his ability to coordinate team movements and adjust plans during competition.[3][4]
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| His leadership contributed to the Ironmen's success during the early professional era.
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| == Ironmen tournament career ==
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| === Late 1980s ===
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| Long competed with the Ironmen during the late 1980s.
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| The team participated in major American paintball tournaments.
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| Competition at the time generally used natural-terrain fields and relatively large team formats.
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| Players relied on communication, coordinated movement and tactical planning.
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| Long's approach to tournament paintball developed in this environment.
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| === Early 1990s ===
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| The Ironmen became one of the leading American tournament teams during the early 1990s.
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| The team competed in major events associated with the emerging professional tournament circuit.
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| Its success contributed to the development of the Ironmen name as one of the most recognisable brands in competitive paintball.
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| Long remained central to the team's leadership.
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| === Relationship with Worr Game Products ===
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| During the transition from pump-action to semiautomatic tournament equipment, Long developed a relationship with '''[[Bud Orr]]''' and '''[[Worr Game Products]]'''.
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| Orr had developed the [[WGP Sniper]] and was working on the pneumatic [[Autococker]].
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| The Ironmen became an early WGP-sponsored team.
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| The relationship provided the team with access to semiautomatic equipment during a period of rapid technological change.
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| === Autococker debut ===
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| In March 1991, the Ironmen used WGP Autocockers at the Lone Star Open in Texas.[8]
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| Historical research identifies the event as an early documented tournament appearance of the Autococker.
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| The relationship between Long, Orr and the Ironmen helped establish the marker's reputation in competitive paintball.
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| The Autococker subsequently became one of the principal tournament marker platforms of the 1990s.
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| === SwiftLine ===
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| Long and the Ironmen also developed a relationship with '''Skip Swift''' of '''SwiftLine Industries'''.
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| Swift was an early East Coast specialist in Sniper and Autococker equipment.
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| Historical interviews describe Swift performing custom work on the Ironmen's Autocockers during the early 1990s.[9]
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| The relationship demonstrates the growing importance of specialist airsmithing and aftermarket components in professional paintball.
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| == Ironmen split ==
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| === Internal disagreements ===
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| The original Ironmen organisation experienced internal disagreements during the 1990s.
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| Historical accounts describe a division between Long and other members of the team.[4]
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| The dispute eventually resulted in separate competitive groups using the Ironmen name.
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| The precise chronology of the split and subsequent naming arrangements requires further documentation from contemporary tournament records.
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| === Bob Long's Ironmen ===
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| Long continued competing with a team identified as '''Bob Long's Ironmen'''.
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| The organisation maintained a connection with his earlier tournament career.
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| The separate Ironmen organisation continued under other leaders, including Shane Pestana and Dave Youngblood.
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| The two groups should not be treated as a single uninterrupted roster.
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| === Later development ===
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| The team associated with Long subsequently competed under other names.
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| Historical accounts identify '''Blast''' as one of the names adopted by Long's organisation.[4]
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| The separate Ironmen team continued to develop independently.
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| Both organisations contributed to the later history of professional paintball.
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| == Oakland Assassins ==
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| === Establishment ===
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| Long became associated with the '''[[Oakland Assassins]]''' during the development of modern professional X-Ball competition.
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| The Assassins competed in the [[National Xball League]] and other major tournament formats.
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| Long's involvement included team leadership, tactical planning and equipment development.
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| === NXL competition ===
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| The Oakland Assassins competed in the NXL during the mid-2000s.
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| In August 2005, WARPIG identified the Assassins as the NXL Western Division champions at the PSP Northeast Open.[10] | |
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| The result placed the team among the leading competitors in the league that season.
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| === 2005 World Cup ===
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| At the 2005 PSP World Cup, the Oakland Assassins advanced to the NXL championship playoffs.
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| The team defeated the Philadelphia Americans 13–4 during the quarterfinal stage.
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| The Assassins subsequently faced Baltimore Trauma in a semifinal series.
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| After losing the first game, Oakland defeated Trauma 15–5 in the second.
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| Trauma won the deciding game 10–7, eliminating Oakland from championship contention.[11]
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| The Assassins subsequently contested the third-place game against Detroit Strange.
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| === NPPL competition ===
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| Long's organisation also competed in the NPPL Super 7 format.
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| In 2005, '''Bob Long's Assassins''' finished second in the NPPL semi-professional season standings.[12]
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| The team moved into the professional division for 2006.
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| At that time, it adopted the '''Philadelphia Assassins''' name.
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| The Philadelphia Assassins should be distinguished from the Oakland Assassins NXL entry when documenting results across the two leagues.
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| == Bob Long's Blast ==
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| === Team identity ===
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| '''Bob Long's Blast''' was another team identity associated with Long.
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| The name reflected his involvement in both professional competition and paintball equipment manufacturing.
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| The term '''BLAST''' also became associated with his equipment company.
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| The precise dates and roster transitions between Bob Long's Ironmen, Blast and the Assassins require further documentation.
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| === Competitive development ===
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| Long continued to work with competitive players and teams after his principal playing career.
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| His coaching and leadership activities influenced subsequent generations of professional players.
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| The Iconic Paintball Hall of Icons identifies players including Tyler Harmon, John Marques and Rich Telford among those associated with his coaching influence.[3]
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| == Equipment development ==
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| === Early airsmithing ===
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| Long became involved in paintball equipment development while competing professionally.
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| His early work included customising Autocockers and producing aftermarket components.
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| He developed equipment based on the practical requirements of competitive tournament players.
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| His experience as a team captain provided direct feedback on marker reliability, handling and performance.
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| === Custom Autocockers ===
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| Long became associated with a range of custom Autococker products.
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| These included modified bodies, pneumatic components and other upgrades.
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| His custom markers formed part of the growing aftermarket for the WGP platform.
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| The Autococker's modular design allowed independent manufacturers to produce specialised equipment.
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| === Compressed-air systems ===
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| Long was also associated with the development and distribution of compressed-air equipment.
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| Historical technical material describes his involvement in early high-pressure air systems for tournament paintball.[13]
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| These products formed part of the transition away from CO2 as the principal propellant used in high-performance competition.
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| === Spyder-based products ===
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| Long's early equipment business also produced components and customised markers based on the Spyder platform.
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| These products preceded his later fully electronic tournament markers.
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| They helped establish his name in the equipment market beyond the Autococker community.
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| == Bob Long Technologies ==
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| === Establishment ===
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| Long developed an equipment business commonly known as '''[[Bob Long Technologies]]'''.
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| The business also used the name '''BLAST''', associated with Bob Long's Assassins Sports Technology.
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| It manufactured premium paintball markers and related components.
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| The company became particularly associated with electronic tournament markers during the 2000s.
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| === Design philosophy ===
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| Long's equipment development focused on competitive performance.
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| The company's products emphasised:
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| * High rates of fire
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| * Efficient gas consumption
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| * Compact construction
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| * Low marker weight
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| * Electronic firing controls
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| * Tournament-oriented ergonomics
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| * Mechanical and pneumatic reliability
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| The company manufactured multiple generations of markers.
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| === Manufacturing ===
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| Bob Long Technologies operated in Northern California.
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| Its equipment was manufactured and assembled in the United States.
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| The business developed a reputation for relatively specialised production compared with larger paintball equipment companies.
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| Field One Paintball subsequently continued manufacturing operations in Northern California.[6]
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| == Defiant ==
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| === Development ===
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| The '''Defiant''' was one of Long's early electronic tournament markers.
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| It developed from the ICD Bushmaster 2000 platform.
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| The marker incorporated modifications associated with Long's equipment business.[13]
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| The Defiant preceded the introduction of the Intimidator.
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| === Historical significance ===
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| The Defiant formed part of Long's transition from custom mechanical equipment to electronically controlled markers.
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| It provided experience with electronic firing systems and modern tournament marker construction.
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| This work contributed to the development of the Intimidator.
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| == Intimidator ==
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| === Introduction ===
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| The '''[[Bob Long Intimidator]]''' was introduced around 2000.
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| It became one of the company's most influential products.
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| The Intimidator was an electronically controlled, pneumatically operated tournament paintball marker.
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| It was commonly nicknamed the '''Timmy'''.
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| === Operating system ===
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| The Intimidator used an electronic trigger system and a pneumatic ram to operate the firing mechanism.
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| Its design allowed high rates of fire with relatively short trigger movement.
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| The marker used electronic controls to manage firing.
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| The platform was developed specifically for competitive paintball.
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| === Tournament adoption ===
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| The Intimidator became widely used in professional tournament competition.
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| It was among the early electronic marker platforms to achieve substantial adoption by professional teams.
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| Its introduction contributed to the transition from mechanical semiautomatic markers to electronic tournament equipment.
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| === Generations ===
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| The Intimidator developed through multiple generations.
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| Models and variants included:
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| * Classic Intimidator
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| * 2K2 Intimidator
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| * GZ Intimidator
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| * Alias Intimidator
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| * Empire Intimidator
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| * Vice
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| * G6R
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| Numerous limited-edition and custom-bodied versions were also produced.
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| The precise classification of individual models varies between collectors and manufacturer documentation.
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| == Later marker designs ==
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| === Marq ===
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| The '''Marq''' was a later Bob Long Technologies marker platform.
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| It incorporated a different mechanical layout from the original Intimidator.
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| The Marq family included multiple production and custom variants.
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| === Victory ===
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| The '''Victory''' was developed as a high-performance tournament marker.
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| It used an inline firing-engine configuration.
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| The design incorporated a compact receiver and tool-accessible internal components.
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| The Victory became one of the company's best-known later products.
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| === G6R ===
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| The '''G6R''' was a later Intimidator-derived electronic marker.
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| It incorporated improvements to the company's established ram-operated design.
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| The G6R became popular among tournament players interested in efficient, compact poppet-valve markers.
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| === Insight and Onslaught ===
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| Bob Long Technologies subsequently developed the '''Insight''' and '''Onslaught''' marker families.
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| These designs reflected the company's continued experimentation with firing-engine configurations and electronic control systems.
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| === MVP ===
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| The '''MVP''' was a pump-action marker developed using elements of the Marq Victory platform.
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| The manufacturer's manual described its use of a roller-bearing pump mechanism and a specialised firing engine.[14]
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| The MVP represented a return to pump-action equipment within a company principally associated with electronic tournament markers.
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| == Field One Paintball ==
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| === Formation ===
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| In late 2016, members of '''[[San Diego Dynasty]]''' and team manager '''[[Eric Crandall]]''' established '''[[Field One Paintball]]'''.
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| The new company acquired assets and designs from Bob Long's equipment business.[6]
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| The transaction marked a major change in the ownership and operation of the former Bob Long Technologies product range.
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| === January 2017 announcement ===
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| On 18 January 2017, Dynasty player [[Ryan Greenspan]] publicly announced the team's relationship with Field One Paintball.[7]
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| The announcement stated that Field One had recently acquired Bob Long Technologies.
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| It also explained that the company intended to continue manufacturing selected existing products while working with Long on further designs.
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| === Continued association ===
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| Field One's official history describes Long as an important part of the company's technical heritage.
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| The company retained a connection with his earlier marker designs.
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| However, Field One was established as a new ownership partnership rather than simply being a renamed Bob Long Technologies business.
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| === Field One Force ===
| | Long recalled beginning paintball during the late 1980s at [[Paintball Sam's]] near Sacramento, California. His first game was played with Rick Cendejas and Dennis Wolf using rented [[Nel-Spot 007]] pistols, twelve-gram carbon-dioxide cartridges and ten-round tubes.[1] |
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| Field One subsequently developed the '''[[Field One Force]]''' tournament marker.
| | A group of players associated with Long's archery shop subsequently formed a recreational team. They arranged a game against the existing Ironmen at Adventure Games in Clayton, California, and were decisively defeated. Ironmen captain Rick Baird later invited Long, Cendejas and Wolf to join the team.[1] |
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| The Force drew on the company's inherited engineering experience while introducing a revised design.
| | Long's account therefore identifies him as an early recruit to the Ironmen rather than one of the players who originally formed the team. |
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| It became closely associated with San Diego Dynasty's equipment programme.
| | == Ironmen captaincy == |
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| == Coaching and influence ==
| | Long recalled that one of his first tournament trips with the Ironmen was to a New York Open, where the team placed fifth and [[Navarone]] won. At that stage, tournament attendance depended largely on which members were able to travel, and Long considered the Ironmen more of a social team than a fully organised competitive programme.[1] |
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| === Tactical planning ===
| | During the following season, Long became captain and began recruiting players able to commit to regular training and national competition. After a poor performance at the 1989 Line SI Masters, the team began preparing for the following season immediately. The Ironmen won Jim Lively's Lone Star Open in 1990, which Long identified as the team's first major tournament victory during his captaincy.[1] |
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| Long became known for his emphasis on preparation and tactical planning. | | Long organised players according to tactical roles which he called hold, push and support positions. Training included running, shooting courses, flag drills, rehearsed movement and uneven-player scenarios such as three-against-one and five-against-three exercises. He used these drills both to evaluate players and to develop coordinated movement between members of the team.[1] |
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| His approach involved evaluating field layouts and developing coordinated team strategies.
| | The Ironmen's earliest documented sponsors during Long's captaincy included [[JT USA]], which began supporting the team in 1989, followed by [[Worr Game Products]], Bullseye, Tiger Stripe and National Paintball Supply.[1] |
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| Historical accounts describe his ability to adapt tactics during games. | | The team's association with [[Bud Orr]] and Worr Game Products placed it among the early professional users of the [[Autococker]]. Historical research documents the Ironmen using Autocockers at the 1991 Lone Star Open. The team's tournament success subsequently helped establish the marker as an important professional platform during the 1990s.[3] |
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| He was particularly associated with communication and directing player movements.
| | The Ironmen won the 1993 [[National Professional Paintball League]] professional championship. By May 1994, Long was both captain of the Ironmen and president of the NPPL.[1] |
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| === Player development ===
| | Detailed results and roster histories from this period are covered in the [[Ironmen (paintball team)]] article. |
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| Long worked with numerous players during his competitive and coaching career.
| | == Ironmen division and later teams == |
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| His influence extended beyond the original Ironmen.
| | Long left the original Ironmen organisation in late 1996 and assembled a separate team which became known as [[Bob Long's Ironmen]]. The original organisation continued independently and was subsequently identified as the Southern California Ironmen.[4] |
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| The Iconic Paintball Hall of Icons credits him with helping develop players who subsequently became prominent in professional competition.[3]
| | Bob Long's Ironmen entered professional competition during the 1997 NPPL season and finished third at the [[1997 NPPL Las Vegas Desert Open]]. Contemporary coverage explicitly distinguished the new team from the original Ironmen, whose members refereed the tournament.[4] |
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| === Tournament formats ===
| | At the 1998 NPPL Chicago Open, Bob Long's Ironmen and Dave Youngblood's Ironmen played their first documented tournament game against one another following the division.[5] Bob Long's team subsequently won the 1998 NPPL professional season championship.[6] |
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| Long's career spanned several major changes in tournament paintball. | | Long remained active as a player and captain during the early 2000s. Bob Long's Ironmen won the professional five-player division at the 2001 Mardi Gras Open, and contemporary reports continued to document Long playing for the team during the 2002 season.[7][8] |
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| These included:
| | With the establishment of the original [[National Xball League]] in 2003, Long became associated with the [[Oakland Assassins]]. The Assassins competed as a professional NXL franchise and won the league's Western Division championship in both 2004 and 2005.[9] |
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| * Woodland tournament paintball
| | Long was also associated with teams competing as Bob Long's Blast, Bob Long's Assassins and the Philadelphia Assassins. Results and roster relationships for these organisations are covered in their respective team articles. |
| * Ten-player competition
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| * Hyperball
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| * NPPL Super 7
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| * X-Ball
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| * Inflatable-bunker tournament paintball
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| His experience across these formats contributed to his reputation as a tactician.
| | == Coaching and playing philosophy == |
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| == Recognition ==
| | Long became known for detailed preparation, field analysis and the assignment of clearly defined tactical roles. His 1994 interview described a system in which hold players controlled areas of the field, push players initiated movement and support players created opportunities for the point player.[1] |
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| === Hall of Icons ===
| | He continued coaching after his principal playing career. The Hall of Icons credits Long with influencing players including [[Rich Telford]], Tyler Harmon and John Marques, as well as numerous other Northern California professionals.[2] |
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| Bob Long was inducted into the '''Iconic Paintball Hall of Icons''' in 2022.[3]
| | Long's teams competed through several different eras of tournament paintball. His tactical approach developed on large natural-terrain fields but was later applied to Hyperball, airball and X-Ball competition. |
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| The recognition acknowledged his contributions as a player, captain, coach and equipment manufacturer.
| | == Equipment career == |
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| The Hall of Icons identifies his principal associated teams as the Ironmen, Assassins and Blast.
| | Long became involved in equipment development while captaining the Ironmen. His early commercial work included custom [[Autococker]] markers and aftermarket components intended for tournament use.[2][3] |
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| === Industry legacy ===
| | By the 1998 NPPL Chicago Open, Long was testing the final prototype of the electronic Delta Defiant. WARPIG subsequently documented the Defiant at Skyball 1999, describing it as a higher-end relative of the Indian Creek Designs Bushmaster 2000.[5][10] |
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| Long is significant in paintball history for combining success in professional competition with equipment manufacturing. | | Long's equipment business became known as Bob Long Technologies and BLAST. Its most prominent early electronic platform was the [[Bob Long Intimidator|Intimidator]]. A smaller and lighter version developed for Ground Zero was documented in professional competition by early 2002.[11] |
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| His contributions include:
| | The company subsequently marketed several further marker families, including the Marq, Victory, G6R, Insight, Onslaught and MVP. Detailed technical histories and individual variants belong in [[Bob Long Technologies]] and the relevant marker articles rather than this biography. |
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| * Leading the original Ironmen
| | In late 2016, members of [[San Diego Dynasty]] and team manager [[Eric Crandall]] established [[Field One Paintball]]. The new company acquired assets and designs from Long's equipment business and continued supporting parts of the former Bob Long product range.[12] |
| * Supporting early adoption of the Autococker
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| * Developing custom tournament equipment
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| * Establishing Bob Long Technologies
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| * Introducing the Intimidator
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| * Producing multiple generations of electronic tournament markers
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| * Coaching and developing professional players
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| * Contributing to the formation and technical heritage of Field One Paintball
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| His career connects the earliest period of professional tournament paintball with the development of modern electronic markers.
| | == Recognition and legacy == |
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| == Timeline ==
| | The Iconic Paintball Hall of Icons identifies Long as a 2022 inductee and lists the Ironmen, Assassins and Blast as his notable teams. Its profile recognises his combined contributions as a player, captain, coach and equipment businessman.[2] |
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| {| class="wikitable"
| | Long's paintball career connected several periods of professional competition. He captained the Ironmen during the development of national professional tournaments, continued competing after the organisation divided, led teams during the introduction of X-Ball and developed equipment during the transition from mechanical to electronic tournament markers. |
| ! Year
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| ! Event
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| |-
| |
| | Mid-1980s
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| | Becomes involved with the Northern California group that develops into the Ironmen
| |
| |-
| |
| | Late 1980s
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| | Captains the original Ironmen in tournament competition
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| |-
| |
| | 1990
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| | Ironmen develop a sponsorship relationship with Worr Game Products
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| |-
| |
| | March 1991
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| | Ironmen use Autocockers at the Lone Star Open
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| |-
| |
| | Early 1990s
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| | Ironmen become one of the leading American professional teams
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| |-
| |
| | 1990s
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| | Long develops custom Autococker equipment and aftermarket products
| |
| |-
| |
| | 1990s
| |
| | Original Ironmen organisation divides into separate teams
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| |-
| |
| | Late 1990s
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| | Develops early electronic equipment, including the Defiant
| |
| |-
| |
| | Circa 2000
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| | Intimidator introduced
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| |-
| |
| | Early 2000s
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| | Intimidator becomes a major electronic tournament marker platform
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| |-
| |
| | 2005
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| | Oakland Assassins compete in NXL championship playoffs
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| |-
| |
| | August 2005
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| | Oakland Assassins identified as NXL Western Division champions
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| |-
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| | 2005
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| | Bob Long's Assassins finish second in NPPL semi-professional standings
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| |-
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| | 2006
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| | Philadelphia Assassins enter NPPL professional competition
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| |-
| |
| | Late 2000s
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| | Marq and Victory marker families developed
| |
| |-
| |
| | Early 2010s
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| | G6R and other later marker designs become established
| |
| |-
| |
| | Late 2016
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| | Field One Paintball established and acquires assets and designs from Long's business
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| |-
| |
| | January 2017
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| | Field One and Dynasty announce their partnership and acquisition
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| |-
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| | 2022
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| | Inducted into the Iconic Paintball Hall of Icons
| |
| |}
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| == See also == | | == See also == |
| Line 593: |
Line 74: |
| * [[Bob Long's Ironmen]] | | * [[Bob Long's Ironmen]] |
| * [[Oakland Assassins]] | | * [[Oakland Assassins]] |
| * [[Philadelphia Assassins]]
| |
| * [[Bob Long's Blast]] | | * [[Bob Long's Blast]] |
| * [[Bob Long Technologies]] | | * [[Bob Long Technologies]] |
| * [[Bob Long Intimidator]] | | * [[Bob Long Intimidator]] |
| * [[Bob Long Defiant]] | | * [[Bob Long Defiant]] |
| * [[Bob Long G6R]]
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| * [[Field One Paintball]] | | * [[Field One Paintball]] |
| * [[Field One Force]]
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| * [[San Diego Dynasty]]
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| * [[Eric Crandall]]
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| * [[Bud Orr]]
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| * [[Worr Game Products]]
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| * [[Autococker]]
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| * [[Skip Swift]]
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| * [[National Professional Paintball League]] | | * [[National Professional Paintball League]] |
| * [[National Xball League]] | | * [[National Xball League]] |
| * [[History of paintball markers]]
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| * [[Paintball in California]]
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| * [[Paintball in the United States]]
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| == References == | | == References == |
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| # [https://fieldonepaintball.com/pages/about-us "About Us"], Field One Paintball. Official company history describing Bob Long's early Ironmen career, equipment development and the formation of Field One. | | # Randy Kamiya, “Bob Long: Captain of the Ironmen”, ''Action Pursuit Games'', May 1994, pp. 45–47. Scanned magazine held in the WikiPaintball research archive. |
| # [https://paintball-story.com/index.php/paintball-people/ "Paintball People — Bob Long"], Paintball Story. Historical profile of Long as a tournament captain, player and equipment designer.
| | # [https://www.iconicpaintball.com/class-of-2023-inaugural-class Iconic Paintball, “Bob Long — The Master Planner”, Hall of Icons profile.] |
| # [https://www.iconicpaintball.com/class-of-2023-inaugural-class "Hall of Icons — Bob Long"], Iconic Paintball. Hall of Icons biography identifying Long as a 2022 inductee and documenting his playing, coaching and manufacturing career. | | # [https://paintballhistory.com/autococker/ Paintball History, “Autococker”. Historical account of the Ironmen's early use of the marker.] |
| # [https://paintball-story.com/index.php/paintball-people/ "Paintball People — The Ironmen"], Paintball Story. Historical account describing the split between Bob Long's team and the separate Ironmen organisation. | | # [https://warpig.com/paintball/tournament/npplvegas97/nppllv97.shtml WARPIG, 1997 NPPL Las Vegas Desert Open. Contemporary account of Long's departure from the original Ironmen and the first professional result by Bob Long's Ironmen.] |
| # [https://pbmanuals.com/by-brand/3/bob-long "Bob Long Paintball Manuals"], PB Manuals. Archive of manufacturer documentation for the Intimidator, Defiant, Marq, Victory, G6R, Insight and related products. | | # [https://warpig.com/paintball/tournament/npplchicago98/index.shtml WARPIG, 1998 NPPL Chicago Open. Contemporary coverage of the first match between the two Ironmen organisations and Long's Delta Defiant prototype.] |
| # [https://fieldonepaintball.com/pages/about-us "About Us"], Field One Paintball. Primary company source documenting its formation in late 2016 and acquisition of assets and designs from Bob Long. | | # [https://warpig.com/paintball/tournament/npplcup98/index.shtml WARPIG, 1998 NPPL World Cup. Contemporary confirmation of Bob Long's Ironmen winning the NPPL professional season championship.] |
| # [https://www.ryangreenspan.com/dynasty-field-one-paintball51dd44ae "Dynasty Signs with Field One Paintball"], Ryan Greenspan, 18 January 2017. Contemporary announcement confirming the acquisition and intended continued collaboration with Long. | | # [https://warpig.com/paintball/tournament/gts/mg2001/index.shtml WARPIG, 2001 Mardi Gras Open. Professional five-player results.] |
| # [https://paintballhistory.com/autococker/ "Autococker"], Paintball History. Historical account identifying the Ironmen's March 1991 use of WGP Autocockers at the Lone Star Open. | | # [https://warpig.com/paintball/tournament/nppl/2002/la/index.shtml WARPIG, 2002 NPPL Los Angeles Open. Contemporary report documenting Long continuing to play for Bob Long's Ironmen.] |
| # [https://paintballhistory.com/swiftline-skip-swift-early-autococker-innovator/ "Skip Swift of SwiftLine, an Early Autococker Innovator"], Paintball History, 2 April 2020. Historical interviews documenting Swift's work on the Ironmen's Autocockers. | | # [https://www.warpig.com/paintball/tournament/psp/2005/northeast/ WARPIG, PSP Northeast Open 2005. Contemporary coverage of the Oakland Assassins' Western Division championship.] |
| # [https://www.warpig.com/paintball/tournament/psp/2005/northeast/ "PSP Northeast Open 2005"], WARPIG. Contemporary event coverage identifying the Oakland Assassins as NXL Western Division champions. | | # [https://warpig.com/paintball/tournament/skyball99/index.shtml WARPIG, Skyball 1999. Contemporary coverage of Long using the Delta Defiant.] |
| # [https://www.warpig.com/paintball/tournament/psp/2005/cup/ "PSP World Cup 2005"], WARPIG. Contemporary tournament coverage documenting the Oakland Assassins' NXL playoff results. | | # [https://warpig.com/paintball/tournament/mardigras/2002/index.shtml WARPIG, Mardi Gras Open 2002. Contemporary coverage of the Ground Zero Intimidator.] |
| # [https://www.warpig.com/paintball/tournament/nppl/2006/huntington/ "NPPL Huntington Beach 2006"], WARPIG. Contemporary event coverage documenting Bob Long's Assassins' 2005 semi-professional result and transition to the Philadelphia Assassins. | | # [https://fieldonepaintball.com/pages/about-us Field One Paintball, “About Us”. Official company history documenting the acquisition of assets and designs from Bob Long.] |
| # [https://offsite.firepro84.com/joseph/airsmith_guide.pdf "Airsmith Survival Guide"], historical technical guide. Documents Long's early custom Autocockers, compressed-air products, Defiant and Intimidator. | |
| # [https://pbmanuals.com/downloads/835_Bob%20Long_Bob_Long_Marq_Victory_Pump_/_MVP_Pump_ENG.pdf "Marq Victory Pump — MVP Manual"], Bob Long Technologies. Manufacturer documentation describing the MVP's mechanical design and development.
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| == External links == | | == External links == |
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| * [https://fieldonepaintball.com/pages/about-us Field One Paintball — Company History]
| | * [https://www.iconicpaintball.com/class-of-2023-inaugural-class Iconic Paintball — Bob Long Hall of Icons profile] |
| * [https://www.iconicpaintball.com/class-of-2023-inaugural-class Iconic Paintball — Bob Long Hall of Icons Profile] | | * [https://fieldonepaintball.com/pages/about-us Field One Paintball — company history] |
| * [https://paintball-story.com/index.php/paintball-people/ Paintball Story — Bob Long and the Ironmen] | |
| * [https://paintballhistory.com/autococker/ Paintball History — Autococker]
| |
| * [https://paintballhistory.com/swiftline-skip-swift-early-autococker-innovator/ Paintball History — Skip Swift]
| |
| * [https://pbmanuals.com/by-brand/3/bob-long PB Manuals — Bob Long Equipment Archive]
| |
| * [https://www.ryangreenspan.com/dynasty-field-one-paintball51dd44ae Ryan Greenspan — Field One Announcement, 2017]
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| | {{DEFAULTSORT:Long, Bob}} |
| [[Category:Paintball people]] | | [[Category:Paintball people]] |
| [[Category:American paintball personalities]] | | [[Category:American paintball personalities]] |
| [[Category:Professional paintball players]] | | [[Category:Professional paintball players]] |
| [[Category:Paintball pioneers]]
| |
| [[Category:Paintball equipment designers]] | | [[Category:Paintball equipment designers]] |
| [[Category:Paintball entrepreneurs]]
| |
| [[Category:Paintball coaches]] | | [[Category:Paintball coaches]] |
| [[Category:Paintball in California]] | | [[Category:Paintball in California]] |
| [[Category:Paintball in the United States]]
| |
Bob Long, also known as Bobby Long, is an American former professional paintball player, team captain, coach and paintball equipment businessman. He is best known for captaining the original Ironmen, leading several later professional teams and establishing the equipment business commonly known as Bob Long Technologies or BLAST.[1][2]
Long competed professionally from the late 1980s into the 2000s. His career spanned woodland tournament paintball, ten-player competition, Hyperball, inflatable-bunker competition and X-Ball. He was also associated with the development and promotion of markers including the Defiant and Intimidator.[2][3]
Early involvement in paintball
[edit]
Before becoming involved in paintball, Long owned an archery shop and competed as a professional bowhunter. In a 1994 interview, he said he had hunted professionally for five years with sponsorship from the Coleman Corporation.[1]
Long recalled beginning paintball during the late 1980s at Paintball Sam's near Sacramento, California. His first game was played with Rick Cendejas and Dennis Wolf using rented Nel-Spot 007 pistols, twelve-gram carbon-dioxide cartridges and ten-round tubes.[1]
A group of players associated with Long's archery shop subsequently formed a recreational team. They arranged a game against the existing Ironmen at Adventure Games in Clayton, California, and were decisively defeated. Ironmen captain Rick Baird later invited Long, Cendejas and Wolf to join the team.[1]
Long's account therefore identifies him as an early recruit to the Ironmen rather than one of the players who originally formed the team.
Long recalled that one of his first tournament trips with the Ironmen was to a New York Open, where the team placed fifth and Navarone won. At that stage, tournament attendance depended largely on which members were able to travel, and Long considered the Ironmen more of a social team than a fully organised competitive programme.[1]
During the following season, Long became captain and began recruiting players able to commit to regular training and national competition. After a poor performance at the 1989 Line SI Masters, the team began preparing for the following season immediately. The Ironmen won Jim Lively's Lone Star Open in 1990, which Long identified as the team's first major tournament victory during his captaincy.[1]
Long organised players according to tactical roles which he called hold, push and support positions. Training included running, shooting courses, flag drills, rehearsed movement and uneven-player scenarios such as three-against-one and five-against-three exercises. He used these drills both to evaluate players and to develop coordinated movement between members of the team.[1]
The Ironmen's earliest documented sponsors during Long's captaincy included JT USA, which began supporting the team in 1989, followed by Worr Game Products, Bullseye, Tiger Stripe and National Paintball Supply.[1]
The team's association with Bud Orr and Worr Game Products placed it among the early professional users of the Autococker. Historical research documents the Ironmen using Autocockers at the 1991 Lone Star Open. The team's tournament success subsequently helped establish the marker as an important professional platform during the 1990s.[3]
The Ironmen won the 1993 National Professional Paintball League professional championship. By May 1994, Long was both captain of the Ironmen and president of the NPPL.[1]
Detailed results and roster histories from this period are covered in the Ironmen (paintball team) article.
Ironmen division and later teams
[edit]
Long left the original Ironmen organisation in late 1996 and assembled a separate team which became known as Bob Long's Ironmen. The original organisation continued independently and was subsequently identified as the Southern California Ironmen.[4]
Bob Long's Ironmen entered professional competition during the 1997 NPPL season and finished third at the 1997 NPPL Las Vegas Desert Open. Contemporary coverage explicitly distinguished the new team from the original Ironmen, whose members refereed the tournament.[4]
At the 1998 NPPL Chicago Open, Bob Long's Ironmen and Dave Youngblood's Ironmen played their first documented tournament game against one another following the division.[5] Bob Long's team subsequently won the 1998 NPPL professional season championship.[6]
Long remained active as a player and captain during the early 2000s. Bob Long's Ironmen won the professional five-player division at the 2001 Mardi Gras Open, and contemporary reports continued to document Long playing for the team during the 2002 season.[7][8]
With the establishment of the original National Xball League in 2003, Long became associated with the Oakland Assassins. The Assassins competed as a professional NXL franchise and won the league's Western Division championship in both 2004 and 2005.[9]
Long was also associated with teams competing as Bob Long's Blast, Bob Long's Assassins and the Philadelphia Assassins. Results and roster relationships for these organisations are covered in their respective team articles.
Coaching and playing philosophy
[edit]
Long became known for detailed preparation, field analysis and the assignment of clearly defined tactical roles. His 1994 interview described a system in which hold players controlled areas of the field, push players initiated movement and support players created opportunities for the point player.[1]
He continued coaching after his principal playing career. The Hall of Icons credits Long with influencing players including Rich Telford, Tyler Harmon and John Marques, as well as numerous other Northern California professionals.[2]
Long's teams competed through several different eras of tournament paintball. His tactical approach developed on large natural-terrain fields but was later applied to Hyperball, airball and X-Ball competition.
Long became involved in equipment development while captaining the Ironmen. His early commercial work included custom Autococker markers and aftermarket components intended for tournament use.[2][3]
By the 1998 NPPL Chicago Open, Long was testing the final prototype of the electronic Delta Defiant. WARPIG subsequently documented the Defiant at Skyball 1999, describing it as a higher-end relative of the Indian Creek Designs Bushmaster 2000.[5][10]
Long's equipment business became known as Bob Long Technologies and BLAST. Its most prominent early electronic platform was the Intimidator. A smaller and lighter version developed for Ground Zero was documented in professional competition by early 2002.[11]
The company subsequently marketed several further marker families, including the Marq, Victory, G6R, Insight, Onslaught and MVP. Detailed technical histories and individual variants belong in Bob Long Technologies and the relevant marker articles rather than this biography.
In late 2016, members of San Diego Dynasty and team manager Eric Crandall established Field One Paintball. The new company acquired assets and designs from Long's equipment business and continued supporting parts of the former Bob Long product range.[12]
Recognition and legacy
[edit]
The Iconic Paintball Hall of Icons identifies Long as a 2022 inductee and lists the Ironmen, Assassins and Blast as his notable teams. Its profile recognises his combined contributions as a player, captain, coach and equipment businessman.[2]
Long's paintball career connected several periods of professional competition. He captained the Ironmen during the development of national professional tournaments, continued competing after the organisation divided, led teams during the introduction of X-Ball and developed equipment during the transition from mechanical to electronic tournament markers.
- Randy Kamiya, “Bob Long: Captain of the Ironmen”, Action Pursuit Games, May 1994, pp. 45–47. Scanned magazine held in the WikiPaintball research archive.
- Iconic Paintball, “Bob Long — The Master Planner”, Hall of Icons profile.
- Paintball History, “Autococker”. Historical account of the Ironmen's early use of the marker.
- WARPIG, 1997 NPPL Las Vegas Desert Open. Contemporary account of Long's departure from the original Ironmen and the first professional result by Bob Long's Ironmen.
- WARPIG, 1998 NPPL Chicago Open. Contemporary coverage of the first match between the two Ironmen organisations and Long's Delta Defiant prototype.
- WARPIG, 1998 NPPL World Cup. Contemporary confirmation of Bob Long's Ironmen winning the NPPL professional season championship.
- WARPIG, 2001 Mardi Gras Open. Professional five-player results.
- WARPIG, 2002 NPPL Los Angeles Open. Contemporary report documenting Long continuing to play for Bob Long's Ironmen.
- WARPIG, PSP Northeast Open 2005. Contemporary coverage of the Oakland Assassins' Western Division championship.
- WARPIG, Skyball 1999. Contemporary coverage of Long using the Delta Defiant.
- WARPIG, Mardi Gras Open 2002. Contemporary coverage of the Ground Zero Intimidator.
- Field One Paintball, “About Us”. Official company history documenting the acquisition of assets and designs from Bob Long.