Jump to content

1988 Big Apple Tournament of Champions: Difference between revisions

From WikiPaintball
Verify format, equipment and championship outcome against contemporary APG reports; clarify conflicting dates and update United States, New York, decade and results categories.
 
Line 1: Line 1:
The '''Big Apple Tournament of Champions''' was a major American [[paintball]] tournament held outside Newburgh, New York, in June 1988. Organised by [[Jerry Braun]] at the National Survival Game of New York, it was formally the second annual '''International Air Pistol Open'''.[1]
The '''1988 Big Apple Tournament of Champions''' was a [[paintball]] tournament held outside Newburgh, New York, in June 1988. Directed by [[Jerry Braun]], it was formally the second annual International Air Pistol Open. Forty-three teams and approximately 700 players from the United States and Canada participated.[1]


The tournament attracted 43 teams and approximately 700 players from the United States and Canada. It combined round-robin play, elimination rounds, a losers’ bracket and a final-four stage, while permitting substantially modified 12-gram paintball markers.[1][2]
[[Navarone|Navarone Armageddon]] and the [[Lords of Discipline]] were declared co-champions and shared the first- and second-place prize money. Braun subsequently included the Florida Bushmasters in a three-way tie for first-place honours, without including them in the division of the leading prize money.[1]


The final ended without a decisive game result. [[Navarone|Navarone Armageddon]] and the [[Lords of Discipline]] were declared co-champions and shared the first- and second-place prize money. Braun later added the Florida [[Bushmasters]] to a three-way tie for first-place honours, although the Bushmasters did not share the leading prize money.[1]
== Format ==
The tournament combined initial round-robin competition with elimination rounds and a losers' bracket, allowing defeated teams another route into the prize-winning positions.[1]


== Origins ==
Games took place on woodland fields of differing sizes and terrain. Round-robin standings used cumulative points, while later elimination games frequently lasted the full 45-minute time limit. Scheduling delays caused some matches to continue into darkness, with unfinished games carried over to the following morning.[1][2]


The Big Apple Tournament of Champions developed from the '''International Air Pistol Open''' promoted by the National Survival Game of New York.
== Equipment ==
Markers were required to use a single 12-gram carbon dioxide cartridge, fire .68-calibre paintballs and have barrels no longer than 12 inches. The maximum permitted velocity was a three-shot average of 295 feet per second. Gravity-feed systems were permitted, while spring-feed systems were prohibited.[2]


The first Air Pistol Open was announced for the weekend beginning 18 July 1987 near New York City. It was planned as a 15-player tournament using paintball pistols, with guaranteed prizes of $15,000 for first place, $5,000 for second and $2,000 for third.[3]
Permitted modifications included direct feeds, quick-change cartridge systems, stocks and replacement barrels. External velocity adjusters were marked with silicone to discourage adjustment after chronographing.[1][2]


An advertisement published in February 1988 identified [[Navarone]] as the winner of the first International Air Pistol Open.[4]
Competitors used modified Nel-Spots, Skirmish SI markers, Carter Comps and Sheridan-based markers. The Canadian team Express used prototype Brass Eagle semi-automatic pistols modified for gravity feed, although feeding problems prompted some players to switch to pump-action Nightmares.[2]
 
For the second tournament, director Jerry Braun used the name “Big Apple Tournament of Champions”. Contemporary reporting continued to identify the event formally as the second annual International Air Pistol Open.[1]
 
== 1988 tournament ==
 
=== Date and location ===
 
The second International Air Pistol Open was held at the National Survival Game of New York field outside Newburgh.[1]
 
The opening paragraph of the ''[[Action Pursuit Games]]'' report gives the dates as 24–25 June 1988. The same report, however, describes competition on Friday and Saturday followed by the final four on Sunday, while the accompanying tournament notes call it a three-day event. The tournament therefore continued through Sunday, 26 June.[1][2]
 
=== Field and format ===
 
Forty-three North American teams entered, representing approximately 700 players. The tournament used several wooded playing fields of different dimensions and terrain.[1][2]
 
Initial round-robin games awarded cumulative points and encouraged teams to pursue flag captures. Later rounds used single-game elimination, in which teams frequently adopted more defensive tactics and allowed the 45-minute time limit to expire after gaining a small advantage in surviving players.[1][2]
 
The event also included a losers’ bracket. This allowed teams defeated in the main competition to continue playing and potentially return to the prize-winning positions. ''Action Pursuit Games'' described it as the first use of such a bracket at a major money tournament.[1]
 
The combination of round-robin, elimination and losers’ bracket games created a large schedule. Matches were repeatedly delayed, with some afternoon sessions beginning at approximately 5 p.m. and continuing into darkness. Unfinished games were carried over to the following morning.[1]
 
=== Paintball markers and equipment ===
 
The tournament permitted a broader range of modified equipment than many contemporary events. Each marker was required to:
 
* use one 12-gram CO₂ cartridge;
* be .68 calibre;
* remain below a three-shot average of 295 feet per second;
* have a barrel no longer than 12 inches;
* use gravity feed rather than spring feed.[2]
 
Direct-feed systems, quick-change CO₂ devices, stocks, replacement barrels and box loaders were permitted. External velocity adjusters were also allowed, although tournament officials marked them with silicone to discourage adjustment after chronographing.[1][2]
 
Teams used modified Nel-Spots, Skirmish SI markers, Carter Comp markers, customised PMI Sheridans, PMI-1s, PGPs and Mag 68s. The Canadian team Express entered with prototype Brass Eagle semi-automatic pistols modified to comply with the gravity-feed requirement, but feeding problems led some players to change to pump-action Model 68 Nightmares.[2]
 
The tournament reportedly consumed more than 650,000 paintballs. This represented an average of approximately 15,000 paintballs per team and 1,000 per player.[2]
 
== Rules and officiating ==
 
The tournament employed between approximately 60 and 90 support staff and referees at different points. Some referees worked more than sixteen hours per day as the schedule fell behind.[1]
 
Several rules proved controversial:
 
* referees could temporarily exchange a player’s marker for a field rental while the original marker was chronographed;
* players could be eliminated for saying the words “hit” or “out”, even when referring to another player;
* crossing a boundary tape with any part of the body resulted in immediate elimination;
* tools were prohibited in staging areas, preventing players from cleaning or repairing markers after passing the chronograph; and
* tie-breaking procedures had not been defined at the captains’ meeting.[1]
 
Combat Crew withdrew from the tournament after one of its players was disqualified for fighting. No complete team was formally disqualified under the rule covering serious cheating, intimidation or disruption.[1]


== Final four ==
== Final four ==
The final four teams were Navarone Armageddon, Lords of Discipline, Florida Bushmasters and PMI Piranhas.[1]


The final four consisted of:
Navarone Armageddon defeated the PMI Piranhas by capturing their flag. The Bushmasters and Lords of Discipline drew their match 0–0, then remained tied after a five-minute, three-player tiebreaker. A coin toss advanced the Lords of Discipline to the championship game.[1]
 
* '''Navarone Armageddon''';
* '''Lords of Discipline''';
* '''Florida Bushmasters'''; and
* '''PMI Piranhas'''.[1]
 
Navarone Armageddon defeated the PMI Piranhas after breaking through the Piranhas’ defence and hanging the flag. The result assured Armageddon a place in the first- or second-place match.[1]
 
The Florida Bushmasters and Lords of Discipline finished their game in a scoreless tie. Braun authorised a five-minute, three-player tiebreaker, which also ended 0–0. With no announced procedure available for breaking the second tie, a coin toss was used. The Lords of Discipline won the toss and advanced, despite the Bushmasters remaining undefeated on the field.[1]
 
The Bushmasters then defeated the PMI Piranhas by taking their flag with approximately two minutes remaining.[1]
 
=== Championship decision ===
 
The championship game between Navarone Armageddon and the Lords of Discipline ended 0–0 as darkness made continued play impractical.[1]
 
After the game, paint was observed on the neck and back of a Lords player. Officials could not identify a welt demonstrating that the paint came from a direct hit, and Braun ruled that the player had not been eliminated. The player’s marker was not checked as a possible source of the paint.[1]


No further tiebreaker was played. Braun declared Navarone Armageddon and the Lords of Discipline co-champions and divided the first- and second-place prize money between them.[1]
The Bushmasters subsequently defeated the PMI Piranhas in their placement game. The championship match between Navarone Armageddon and the Lords of Discipline ended 0–0 as darkness prevented further play.[1]


Braun subsequently ruled that the Florida Bushmasters should share a three-way tie for first-place honours because they had the same win-and-tie record as Navarone. The Bushmasters were not included in the division of the first- and second-place purse.[1]
Braun declared Navarone Armageddon and the Lords of Discipline co-champions and divided the first- and second-place purse between them. He later awarded the Bushmasters a share of first-place honours because their win-and-tie record matched Navarone's.[1]


{| class="wikitable"
{| class="wikitable"
! Team
! Team !! Reported outcome
! Recorded final status
|-
|-
| '''Navarone Armageddon'''
| [[Navarone|Navarone Armageddon]] || Co-champion; shared first- and second-place prize money
| Co-champion; shared first- and second-place prize money
|-
|-
| '''Lords of Discipline'''
| [[Lords of Discipline]] || Co-champion; shared first- and second-place prize money
| Co-champion; shared first- and second-place prize money
|-
|-
| '''Florida Bushmasters'''
| Florida Bushmasters || Subsequently included in first-place honours; did not share the first- and second-place purse
| Won its placement game against PMI Piranhas; later added to the tie for first-place honours, but not the leading prize money
|-
|-
| '''PMI Piranhas'''
| PMI Piranhas || Lost the placement game to the Florida Bushmasters
| Lost its final placement game to the Florida Bushmasters
|}
|}


== Prize money discrepancy ==
== Contemporary reporting ==
Jessica J. Sparks' report criticised scheduling delays and the absence of announced tiebreaking procedures, while recognising the tournament's experimentation with formats and equipment rules.[1]


The October 1988 cover and contents page of ''Action Pursuit Games'' advertised the event as a $50,000 tournament.[1]
Russell Maynard reported that competitors used more than 650,000 paintballs during the event.[2]


The tournament report stated that, without the tie, first place would have received $25,000, second $20,000, third $5,000 and fourth $2,000, while the teams finishing fifth through twelfth would receive $1,000 each. These figures total $60,000 rather than $50,000.[1]
The opening paragraph of Sparks' report gives 24–25 June 1988, but its subsequent account describes Sunday finals. Maynard describes a three-day tournament.[1][2]
 
The surviving report does not explain the discrepancy. It does establish that twelve teams received money and that the first- and second-place allocations were combined and divided between Navarone Armageddon and the Lords of Discipline.[1]
 
== Historical significance ==
 
The Big Apple Tournament of Champions demonstrated both the increasing scale and the organisational difficulties of late-1980s tournament paintball. Its large field, extensive equipment modifications, cash prizes, high paint consumption and experimental losers’ bracket reflected the sport’s rapid competitive development.[1][2]
 
The event also exposed problems involving scheduling, equipment inspection, undefined tie-breaking procedures, playing costs and inconsistent decisions. Contemporary reporter Jessica J. Sparks described the tournament as a landmark event while also criticising its delays, changing rulings and lack of a clear champion.[1]


== See also ==
== See also ==
 
* [[1987 International Air Pistol Open]]
* [[International Air Pistol Open]]
* [[Jerry Braun]]
* [[Jerry Braun]]
* [[Navarone]]
* [[Lords of Discipline]]
* [[Bushmasters]]
* [[PMI Piranhas]]
* [[Music City Open]]
* [[National Survival Game]]
* [[National Survival Game]]
* [[Action Pursuit Games]]


== References ==
== References ==
# Jessica J. Sparks, “The Big Apple Tournament of Champions”, ''[[Action Pursuit Games]]'', October 1988, pp. 28, 30 and 32.
# Russell Maynard, “Tournament Notes: High-Tech Hardware”, ''[[Action Pursuit Games]]'', October 1988, pp. 29 and 31.


# [https://oldpaintballmagazines.smugmug.com/Action-Pursuit-Games/1988/October Jessica J. Sparks, “The Big Apple Tournament of Champions”, ''Action Pursuit Games'', October 1988, pp. 28, 30 and 32.]
[[Category:Paintball tournaments in the United States]]
# [https://oldpaintballmagazines.smugmug.com/Action-Pursuit-Games/1988/October Russell Maynard, “Tournament Notes: High-Tech Hardware”, ''Action Pursuit Games'', October 1988, pp. 29 and 31.]
[[Category:Paintball in New York]]
# [https://oldpaintballmagazines.smugmug.com/Action-Pursuit-Games/1987/APG-Fall-1987-Premiere-Issue “New York’s Air Pistol Open”, ''Action Pursuit Games'', premiere issue, 1987, p. 8.]
[[Category:1980s in American paintball]]
# [https://oldpaintballmagazines.smugmug.com/Action-Pursuit-Games/1988 JT USA advertisement identifying Navarone as winner of the first International Air Pistol Open, ''Action Pursuit Games'', February 1988, p. 76.]
 
[[Category:Paintball tournaments]]
[[Category:Paintball history]]
[[Category:1988 in paintball]]
[[Category:1988 in paintball]]
[[Category:Paintball in New York]]
[[Category:Paintball tournament results]]

Latest revision as of 08:15, 31 October 2026

The 1988 Big Apple Tournament of Champions was a paintball tournament held outside Newburgh, New York, in June 1988. Directed by Jerry Braun, it was formally the second annual International Air Pistol Open. Forty-three teams and approximately 700 players from the United States and Canada participated.[1]

Navarone Armageddon and the Lords of Discipline were declared co-champions and shared the first- and second-place prize money. Braun subsequently included the Florida Bushmasters in a three-way tie for first-place honours, without including them in the division of the leading prize money.[1]

Format

[edit]

The tournament combined initial round-robin competition with elimination rounds and a losers' bracket, allowing defeated teams another route into the prize-winning positions.[1]

Games took place on woodland fields of differing sizes and terrain. Round-robin standings used cumulative points, while later elimination games frequently lasted the full 45-minute time limit. Scheduling delays caused some matches to continue into darkness, with unfinished games carried over to the following morning.[1][2]

Equipment

[edit]

Markers were required to use a single 12-gram carbon dioxide cartridge, fire .68-calibre paintballs and have barrels no longer than 12 inches. The maximum permitted velocity was a three-shot average of 295 feet per second. Gravity-feed systems were permitted, while spring-feed systems were prohibited.[2]

Permitted modifications included direct feeds, quick-change cartridge systems, stocks and replacement barrels. External velocity adjusters were marked with silicone to discourage adjustment after chronographing.[1][2]

Competitors used modified Nel-Spots, Skirmish SI markers, Carter Comps and Sheridan-based markers. The Canadian team Express used prototype Brass Eagle semi-automatic pistols modified for gravity feed, although feeding problems prompted some players to switch to pump-action Nightmares.[2]

Final four

[edit]

The final four teams were Navarone Armageddon, Lords of Discipline, Florida Bushmasters and PMI Piranhas.[1]

Navarone Armageddon defeated the PMI Piranhas by capturing their flag. The Bushmasters and Lords of Discipline drew their match 0–0, then remained tied after a five-minute, three-player tiebreaker. A coin toss advanced the Lords of Discipline to the championship game.[1]

The Bushmasters subsequently defeated the PMI Piranhas in their placement game. The championship match between Navarone Armageddon and the Lords of Discipline ended 0–0 as darkness prevented further play.[1]

Braun declared Navarone Armageddon and the Lords of Discipline co-champions and divided the first- and second-place purse between them. He later awarded the Bushmasters a share of first-place honours because their win-and-tie record matched Navarone's.[1]

Team Reported outcome
Navarone Armageddon Co-champion; shared first- and second-place prize money
Lords of Discipline Co-champion; shared first- and second-place prize money
Florida Bushmasters Subsequently included in first-place honours; did not share the first- and second-place purse
PMI Piranhas Lost the placement game to the Florida Bushmasters

Contemporary reporting

[edit]

Jessica J. Sparks' report criticised scheduling delays and the absence of announced tiebreaking procedures, while recognising the tournament's experimentation with formats and equipment rules.[1]

Russell Maynard reported that competitors used more than 650,000 paintballs during the event.[2]

The opening paragraph of Sparks' report gives 24–25 June 1988, but its subsequent account describes Sunday finals. Maynard describes a three-day tournament.[1][2]

See also

[edit]

References

[edit]
  1. Jessica J. Sparks, “The Big Apple Tournament of Champions”, Action Pursuit Games, October 1988, pp. 28, 30 and 32.
  2. Russell Maynard, “Tournament Notes: High-Tech Hardware”, Action Pursuit Games, October 1988, pp. 29 and 31.