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== Professional event production == Following his early work in Florida, Dollack developed scenario paintball into a professional event production business. His games were promoted as '''Wayne Dollack 24 Hour Role-Playing Scenario Games''' and were organised at commercial paintball fields across the eastern United States. Dollack and Jackie travelled between venues, bringing their own event organisation, storylines, props and game management systems. A contemporary ''WARPIG'' report documented Dollack's 64th scenario event, ''Tour of Duty'', held at [[Skirmish Paintball]] in Pennsylvania on 11β12 July 1998. The event attracted more than 600 participants across approximately 200 acres of woodland. The report also established that Dollack had been producing games at Skirmish for seven years and had recently organised an event at [[Hell Survivors]] in Michigan.[5] === Scenario design === Dollack's events incorporated structured missions distributed through radio communications to opposing team commanders. Participants competed to complete objectives, capture designated locations and recover scenario props. The games also featured specialist characters, including spies, intelligence officers, medics and demolition experts. Role-playing participants could influence the outcome through negotiations, information gathering, deception and the completion of separate objectives. His 24-hour format generally incorporated daytime competition, night-time gameplay and a concluding morning session.[6]
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