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	<title>Paintball marker - Revision history</title>
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	<updated>2026-10-24T11:28:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Admin: Created page with &quot; A &#039;&#039;&#039;paintball marker&#039;&#039;&#039;, also called a &#039;&#039;&#039;paintball gun&#039;&#039;&#039; or &#039;&#039;&#039;paintgun&#039;&#039;&#039;, is a device used in paintball to propel paint-filled projectiles using compressed gas or another energy source. Paintball markers are manufactured in several configurations, including manually operated pump-action models, mechanical semiautomatic markers and electronically controlled systems.[1]  Modern markers are used in recreational paintball, woodsball, speedball, scenario p...&quot;</title>
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		<updated>2026-10-19T19:13:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; A &amp;#039;&amp;#039;&amp;#039;paintball marker&amp;#039;&amp;#039;&amp;#039;, also called a &amp;#039;&amp;#039;&amp;#039;paintball gun&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;paintgun&amp;#039;&amp;#039;&amp;#039;, is a device used in &lt;a href=&quot;/index.php/Paintball&quot; title=&quot;Paintball&quot;&gt;paintball&lt;/a&gt; to propel paint-filled projectiles using compressed gas or another energy source. Paintball markers are manufactured in several configurations, including manually operated pump-action models, mechanical semiautomatic markers and electronically controlled systems.[1]  Modern markers are used in recreational paintball, &lt;a href=&quot;/index.php/Woodsball&quot; title=&quot;Woodsball&quot;&gt;woodsball&lt;/a&gt;, &lt;a href=&quot;/index.php/Speedball&quot; title=&quot;Speedball&quot;&gt;speedball&lt;/a&gt;, scenario p...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;paintball marker&amp;#039;&amp;#039;&amp;#039;, also called a &amp;#039;&amp;#039;&amp;#039;paintball gun&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;paintgun&amp;#039;&amp;#039;&amp;#039;, is a device used in [[paintball]] to propel paint-filled projectiles using compressed gas or another energy source. Paintball markers are manufactured in several configurations, including manually operated pump-action models, mechanical semiautomatic markers and electronically controlled systems.[1]&lt;br /&gt;
&lt;br /&gt;
Modern markers are used in recreational paintball, [[woodsball]], [[speedball]], [[scenario paintball]] and organised tournament competition. Designs vary according to their operating mechanisms, ammunition feeding arrangements and intended applications.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Early marking equipment ===&lt;br /&gt;
&lt;br /&gt;
The first organised paintball game in 1981 used [[Nelspot 007]] pistols, originally manufactured for the [[Nelson Paint Company]] for agricultural and forestry marking.&lt;br /&gt;
&lt;br /&gt;
These early devices used disposable 12-gram CO2 cartridges and required manual operation between shots.&lt;br /&gt;
&lt;br /&gt;
The original Nelspot incorporated an inline valve design that influenced numerous later pump-action markers.[2]&lt;br /&gt;
&lt;br /&gt;
During the early 1980s, manufacturers began developing equipment specifically for recreational paintball.&lt;br /&gt;
&lt;br /&gt;
Companies including [[National Survival Game]], [[Pursuit Marketing Inc.]] and [[Sheridan]] introduced or distributed markers using different valve systems and feeding arrangements.&lt;br /&gt;
&lt;br /&gt;
Early examples included the [[Splatmaster]], Sheridan PGP and PMI pump-action models.[2]&lt;br /&gt;
&lt;br /&gt;
=== Semiautomatic markers ===&lt;br /&gt;
&lt;br /&gt;
During the second half of the 1980s, manufacturers introduced markers capable of firing successive paintballs without manual recocking.&lt;br /&gt;
&lt;br /&gt;
[[Tippmann]] developed early semiautomatic and selective-fire equipment, including the SMG series and later Pro-Am and Pro-Lite markers.[3]&lt;br /&gt;
&lt;br /&gt;
In 1990, [[Airgun Designs]] introduced the [[Automag]], designed by [[Tom Kaye]].&lt;br /&gt;
&lt;br /&gt;
The Automag used a blow-forward valve system and integrated regulator, distinguishing it from conventional hammer-operated markers.[4]&lt;br /&gt;
&lt;br /&gt;
[[Bud Orr]] of [[Worr Game Products]] developed the [[Autococker]], a semiautomatic marker derived from the earlier [[WGP Sniper]] pump-action design.&lt;br /&gt;
&lt;br /&gt;
The Automag and Autococker became prominent tournament marker platforms during the 1990s.[4]&lt;br /&gt;
&lt;br /&gt;
=== Electronic markers ===&lt;br /&gt;
&lt;br /&gt;
Electronic firing systems became commercially established during the 1990s.&lt;br /&gt;
&lt;br /&gt;
The [[Shocker]], developed by PneuVentures and distributed by [[Smart Parts]], and the [[WDP Angel]] were introduced in 1996.&lt;br /&gt;
&lt;br /&gt;
These markers used electronic controls to operate pneumatic firing mechanisms.&lt;br /&gt;
&lt;br /&gt;
Electronic systems subsequently became increasingly common in professional tournament paintball.[5]&lt;br /&gt;
&lt;br /&gt;
Later technological developments included programmable firing modes, electronic paintball detection systems, improved regulators and more efficient pneumatic mechanisms.&lt;br /&gt;
&lt;br /&gt;
== Operating mechanisms ==&lt;br /&gt;
&lt;br /&gt;
Paintball markers use several different operating systems.&lt;br /&gt;
&lt;br /&gt;
=== Pump-action ===&lt;br /&gt;
&lt;br /&gt;
A pump-action marker requires the player to operate a mechanical pumping mechanism between shots.&lt;br /&gt;
&lt;br /&gt;
This movement prepares the firing mechanism and loads another paintball into the breech.&lt;br /&gt;
&lt;br /&gt;
Pump markers were the principal equipment used during paintball&amp;#039;s early development.&lt;br /&gt;
&lt;br /&gt;
They remain in use for [[pump paintball]], stock-class competition and recreational play.&lt;br /&gt;
&lt;br /&gt;
=== Mechanical semiautomatic ===&lt;br /&gt;
&lt;br /&gt;
Mechanical semiautomatic markers fire one paintball for each complete trigger cycle without requiring manual recocking.&lt;br /&gt;
&lt;br /&gt;
Their operation is controlled through mechanical and pneumatic components rather than electronic circuitry.&lt;br /&gt;
&lt;br /&gt;
Common mechanisms include:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Blowback:&amp;#039;&amp;#039;&amp;#039; A portion of the propellant gas operates the mechanism that resets the hammer and bolt.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Blow-forward:&amp;#039;&amp;#039;&amp;#039; Regulated gas moves the bolt forwards and propels the paintball, as demonstrated by the Automag.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Pneumatically recocked:&amp;#039;&amp;#039;&amp;#039; A pneumatic system operates the recocking mechanism after firing, as used by the Autococker.&lt;br /&gt;
&lt;br /&gt;
Different manufacturers have developed variations of these systems.[2][4]&lt;br /&gt;
&lt;br /&gt;
=== Electronic markers ===&lt;br /&gt;
&lt;br /&gt;
Electronic markers use a circuit board and electronic trigger input to control firing.&lt;br /&gt;
&lt;br /&gt;
Many incorporate a solenoid valve that operates the pneumatic firing mechanism.&lt;br /&gt;
&lt;br /&gt;
Common electronic operating systems include spool-valve and ram-driven poppet-valve configurations.&lt;br /&gt;
&lt;br /&gt;
Electronic markers may incorporate adjustable firing modes, shot counters, electronic paintball detection and programmable rate-of-fire limits.&lt;br /&gt;
&lt;br /&gt;
Such markers are widely used in modern competitive speedball.[5][6]&lt;br /&gt;
&lt;br /&gt;
== Principal components ==&lt;br /&gt;
&lt;br /&gt;
Most paintball markers incorporate several common components.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Component&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
| Barrel&lt;br /&gt;
| Directs the paintball as it exits the marker&lt;br /&gt;
|-&lt;br /&gt;
| Breech&lt;br /&gt;
| Chamber where a paintball is positioned before firing&lt;br /&gt;
|-&lt;br /&gt;
| Bolt&lt;br /&gt;
| Controls loading and, in some designs, the release of propellant gas&lt;br /&gt;
|-&lt;br /&gt;
| Valve&lt;br /&gt;
| Controls the release or distribution of gas&lt;br /&gt;
|-&lt;br /&gt;
| Trigger&lt;br /&gt;
| Initiates the firing mechanism&lt;br /&gt;
|-&lt;br /&gt;
| Regulator&lt;br /&gt;
| Controls gas pressure supplied to the marker&lt;br /&gt;
|-&lt;br /&gt;
| Air source&lt;br /&gt;
| Supplies compressed air or CO2&lt;br /&gt;
|-&lt;br /&gt;
| Loader or magazine&lt;br /&gt;
| Stores and feeds paintballs into the marker&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The design and arrangement of these components vary between operating systems.&lt;br /&gt;
&lt;br /&gt;
== Paintball feeding systems ==&lt;br /&gt;
&lt;br /&gt;
=== Gravity-fed loaders ===&lt;br /&gt;
&lt;br /&gt;
Traditional loaders, commonly called hoppers, store paintballs above the marker.&lt;br /&gt;
&lt;br /&gt;
Paintballs enter the breech through a feed tube, primarily under gravity.&lt;br /&gt;
&lt;br /&gt;
These systems are commonly associated with recreational markers and earlier tournament equipment.&lt;br /&gt;
&lt;br /&gt;
=== Electronic loaders ===&lt;br /&gt;
&lt;br /&gt;
Electronic loaders use powered mechanisms to assist the movement of paintballs towards the breech.&lt;br /&gt;
&lt;br /&gt;
Such systems may incorporate motorised paddles, impellers or force-feeding mechanisms.&lt;br /&gt;
&lt;br /&gt;
Electronic loaders became increasingly common as marker firing rates increased.&lt;br /&gt;
&lt;br /&gt;
=== Magazine-fed markers ===&lt;br /&gt;
&lt;br /&gt;
[[Magazine-fed paintball]], commonly abbreviated as magfed, uses markers that feed paintballs from detachable magazines.&lt;br /&gt;
&lt;br /&gt;
Magazine-fed designs are particularly associated with recreational and scenario paintball.&lt;br /&gt;
&lt;br /&gt;
Some markers can be configured for both magazine feeding and conventional hopper feeding.[7]&lt;br /&gt;
&lt;br /&gt;
== Propellant systems ==&lt;br /&gt;
&lt;br /&gt;
Most paintball markers use compressed gas to propel paintballs.&lt;br /&gt;
&lt;br /&gt;
=== Carbon dioxide ===&lt;br /&gt;
&lt;br /&gt;
Carbon dioxide (CO2) was the principal propellant used during paintball&amp;#039;s early development.&lt;br /&gt;
&lt;br /&gt;
Early markers generally used disposable 12-gram cartridges, while later equipment employed refillable CO2 cylinders.&lt;br /&gt;
&lt;br /&gt;
Changes in temperature and the presence of liquid CO2 can affect marker performance.&lt;br /&gt;
&lt;br /&gt;
=== High-pressure air ===&lt;br /&gt;
&lt;br /&gt;
High-pressure air (HPA) systems use compressed air stored in refillable cylinders.&lt;br /&gt;
&lt;br /&gt;
The systems incorporate regulators that reduce cylinder pressure to a level suitable for the marker.&lt;br /&gt;
&lt;br /&gt;
Compressed-air systems became increasingly common as marker technology developed and are widely used in modern tournament paintball.&lt;br /&gt;
&lt;br /&gt;
Not every marker is compatible with both CO2 and HPA; compatibility depends on its design and manufacturer specifications.[3][4]&lt;br /&gt;
&lt;br /&gt;
== Safety and regulation ==&lt;br /&gt;
&lt;br /&gt;
Paintball markers operate at projectile velocities capable of causing injury without appropriate protective equipment.&lt;br /&gt;
&lt;br /&gt;
Marker use is therefore subject to field rules, competition regulations and applicable safety standards.&lt;br /&gt;
&lt;br /&gt;
ASTM International publishes ASTM F2272, &amp;#039;&amp;#039;Standard Specification for Paintball Markers&amp;#039;&amp;#039;, covering performance requirements and testing procedures for recreational paintball markers.[8]&lt;br /&gt;
&lt;br /&gt;
Markers are commonly checked with a chronograph before play to ensure that their projectile velocity complies with the applicable limits.&lt;br /&gt;
&lt;br /&gt;
In NXL tournament competition, marker velocity is limited to 300 feet per second, with electronic rate-of-fire limits also applying.&lt;br /&gt;
&lt;br /&gt;
The maximum electronic rate of fire in the 2026 NXL rules is 10.5 paintballs per second.[9]&lt;br /&gt;
&lt;br /&gt;
Recreational fields and other tournament organisations may establish different or more restrictive limits.&lt;br /&gt;
&lt;br /&gt;
Barrel-blocking devices, marker safeties and designated safe areas are important components of field safety procedures.&lt;br /&gt;
&lt;br /&gt;
Players must also use paintball protective equipment appropriate to the playing environment.&lt;br /&gt;
&lt;br /&gt;
ASTM F1776 establishes specifications for eye, face and head protective devices used in paintball.[10]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Paintball]]&lt;br /&gt;
* [[History of paintball]]&lt;br /&gt;
* [[Pump paintball]]&lt;br /&gt;
* [[Magazine-fed paintball]]&lt;br /&gt;
* [[Paintball loader]]&lt;br /&gt;
* [[Paintball barrel]]&lt;br /&gt;
* [[Autococker]]&lt;br /&gt;
* [[Automag]]&lt;br /&gt;
* [[WDP Angel]]&lt;br /&gt;
* [[Shocker]]&lt;br /&gt;
* [[Tippmann]]&lt;br /&gt;
* [[Airgun Designs]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
# [https://store.astm.org/f2272-26.html ASTM International, F2272-26, Standard Specification for Paintball Markers, 2026.]&lt;br /&gt;
# [https://warpig.com/paintball/technical/valvehist.shtml WARPIG, Bill Mills, Paintgun Valves: Structure and Operation. Technical history of paintball marker mechanisms.]&lt;br /&gt;
# [https://warpig.com/paintball/technical/paintguns/tippmann/a5/ WARPIG, Bill Mills, Tippmann A-5. Historical account of Tippmann operating mechanisms.]&lt;br /&gt;
# [https://warpig.com/paintball/technical/paintguns/directory/index1.shtml WARPIG, Directory of Paintguns. Technical classifications and specifications.]&lt;br /&gt;
# [https://www.warpig.com/paintball/tournament/wc96/vendor.shtml WARPIG, NPPL 1996 World Cup, Vendors. Contemporary reporting on electronic marker development.]&lt;br /&gt;
# [https://warpig.com/paintball/technical/paintguns/smartparts/sp8/howitworks.shtml WARPIG, Bill Mills, Smart Parts SP-8: How It Works. Technical explanation of an electropneumatic spool-valve marker.]&lt;br /&gt;
# [https://www.manualshelf.com/manual/first-strike/t15/user-manual-english.html First Strike, T15 Owner&amp;#039;s Manual. Magazine-fed marker operation and specifications.]&lt;br /&gt;
# [https://store.astm.org/f2272-26.html ASTM International, F2272-26, Standard Specification for Paintball Markers.]&lt;br /&gt;
# [https://www.nxlpaintball.com/match-play-rulebook National Xball League, 2026 United States Match Play Rulebook.]&lt;br /&gt;
# [https://store.astm.org/f1776-26.html ASTM International, F1776-26, Standard Specification for Eye, Face, and Head Protective Devices for Paintball Sports, 2026.]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [https://warpig.com/paintball/technical/valvehist.shtml WARPIG, Paintball Marker Valve History]&lt;br /&gt;
* [https://store.astm.org/f2272-26.html ASTM F2272 Paintball Marker Standard]&lt;br /&gt;
* [https://www.nxlpaintball.com/match-play-rulebook National Xball League Competition Rules]&lt;br /&gt;
&lt;br /&gt;
[[Category:Paintball equipment]]&lt;br /&gt;
[[Category:Paintball markers]]&lt;br /&gt;
[[Category:Paintball history]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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